literary classics year 1: step 2- infographics about books

The next step in our project is to get to know the basic elements of the book in hand (genre, themes, plot summary, characters), and to be able to summarise them in an infographic. These are two of the examples made by students (click on the picture for full size):

 

literary classics-year 1: plot summary

Robinson Crusoe, by Daniel Defoe:

Gulliver’s Travels, by Jonathan Swift:

Frankenstein, by Mary Shelley:

Strange Case of Dr. Jekyll and Mr. Hyde, by Robert Louis Stevenson:

Little Women, by Louisa May Alcott:

Lord of the Flies, by William Golding:

literary classics- year 1 project. Step 1: biography

The last project of the year has to do with literature. I wanted students to get to know a bit about canonical works of fiction in British and American literature. These are the novels we are working on:

  • Swift, Jonathan. Gulliver’s Travels.
  • Defoe, Daniel. Robinson Crusoe.
  • Carroll, Lewis. Alice’s Adventures in Wonderland.
  • Shelley, Mary. Frankenstein.
  • Alcott, Louisa May. Little Women.
  • Golding, William. Lord of the Flies.
  • Rowling, J.K. Harry Potter saga. (at one of my students’ insistence, and it’s a classic by now anyway, so…)

The first step in our literature project was to find out about the writers’ biographies. So, every group had to search for information to fill in a graphic organiser. I pre-selected some websites I wanted them to visit (to avoid Wikipedia), and I shared the links using QR codes for those groups using mobile devices, or shortened links to the only group who are using my laptop.

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Then, they had to explain their findings to the rest of the class using Explain Everything. Their explanation was recorded. You can find  two examples below:

Reading practice

If you want to practice reading for your reading test, you may visit these websites:

 

speaking test- revising common mistakes

To revise some of the mistakes some of you have made in your speaking tests, you can go to join.quizizz.com:

1. Open https://join.quizizz.com in your browser
2. You can play two games: Enter the 6-digit game code 241099 , and click “Proceed”. This is the game I created. If you want to play the game YOU created, enter the code 489472.
3. Now enter your real name and click “Join Game!”
4. You will get an avatar, and then see a “Start Game” button. Click it to begin!

You can play both games until June 1st, at 11.30pm. The students who score the most points for either game will get Class Dojo points.